Gameplay Engineer
Super Evil Mega Corp
This job is no longer accepting applications
See open jobs at Super Evil Mega Corp.See open jobs similar to "Gameplay Engineer" Crosscut Ventures.Super Evil Mega Corp seeks a Gameplay Engineer in San Francisco, CA.
Duties:
Research and develop new gameplay systems that help achieve the overall vision for the game
Designing, writing, maintaining gameplay code in C++ to be compiled and executed on multiple platforms including Windows, MacOSX, iOS, and Android
Using platform-specific development, profiling, and memory utilities such as Xcode, Visual Studio, and Android Studio to optimize game system code
Providing technical guidance to game play team members
Discovering and designing solutions for game design requests using open source and proprietary technology
Developing fluid control and gameplay system supported by a variety of input schemes
*May telecommute from anywhere in the US.
Requirements:
Position requires a bachelor's degree or foreign equivalent in Computer Science, Computer Engineering, Entertainment Technology, or a related field
5 years of experience in the job offered or related occupations.
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Must have 5 years of experience in the following skills:
Using C++ to create systems and tools that enable designers to design the player experience
Devising and implementing Gameplay Engineering systems; Investigating and fixing issues in code using industry standard Troubleshooting / Debugging techniques
Understanding complex Game Engine Architectures to help extend the functionality of the custom game engine
Optimizing code so that gameplay systems and features are performant on a wide range of devices and platforms
Salary: $215,197/yr. To apply, please select the "Apply to this job" button below, ref # SEMC-ge-124
This job is no longer accepting applications
See open jobs at Super Evil Mega Corp.See open jobs similar to "Gameplay Engineer" Crosscut Ventures.